Hi, Is it possible to run madplay with uClibc library? If so, how can I do it. Should I compile it togeather somehow, or can I just use it instead of standard libc redirecting the link? I'm using ARM core and when I use compiled uClibc lib set instead of libc I get: /lib/libc.so.6: no version information avaiable .... and relocation error: /lib/libgcc_s.so.1: symbol __cxa_finalize .......
using standard big (30MB!) libc works madplayer fine.
Jack