Hi, Rob (and all).
I'm trying to figure out how to tell the decoding process to flush the input buffer after a MAD_FLOW_STOP is returned from decode_input_read (in madplay.c).
It stops playing fine, but when I decode() again, it picks up from where it left off in the buffer. I want to retain this behavior too, but also have the ability to kill the current buffer when it restarts.
Is this not possible with the high-level API? Perhaps I can add a MAD_FLOW_FLUSH?
Eric.
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